"No magic? Are you serious right now?!"
This was the reaction I was expecting, but not the one I got. They pretty much just nodded along; one of them (Tobin) thinking I was setting them up and the other (Aust) comparing it to Game of Thrones. I assured Tobin that I was not just setting them up and said "Yeah, kind of like GOT" to Aust.
About 500 years ago, while the empire still stood, the mage wars wreaked havoc on the lands. Since that time magic has been declared illegal, punishable by death. Today, magic is considered little more than lore; and the supposed evidence of their destruction on the lands are explained away by science.
When the empire fell some 300 years later, the land was fractured into five kingdoms. These kingdoms have been at peace for most of that time, save for a few minor skirmishes over borders. Recently, however, there has been some unrest. One of the kingdoms, Faylen; has been preparing for combat. Rumor has it they are aimed at conquest and aren't afraid to use lost forgotten dark arts...
But whatever.
We set up characters using a few of my own charts. The system is very loosely based on Ad&d 2e. Very loosely. Here's how I did stat rolls; 4d6 x 7. For those unfamiliar (or for myself, really since I'm the only one whose going to read this shit... which makes explaining this odd, I suppose.) 4 = the number of die being used, d6 = a normal six-sided die, and "x 7" references doing this seven times.
They ignored the lowest die in each roll when totaling and ignored the lowest 4d6 roll. Then they dropped the lowest of those seven totals and assigned the six remaining totals to their stats.
Strength - How strong they are
Dexterity - How agile they are
Constitution - Their health and endurance
Intelligence - Their intelligence
Wisdom - How 'street wise' they are
Charisma - Likeableness (made that word up)
Aust is a ranger, outdoorsy kind of guy. He has tracking abilities, move silently, hide in shadows, an affinity with certain animals, and that sort of shit.
Tobin is a swords craftsman who is also a bit of a mercenary. He has precision-strike, move silently, open locks, and that sort of shit.
Jynxie is a former guardswoman who left her guard. It is unclear whether she left of her on volition or was forced to leave. She is a big beast of a woman. Just insanely strong. A tank.
That's the basis of what we're doing here. I'll try to update this regularly-ish. It is a bi-weekly game.
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